— PROJECT NAME
— SOFTWARE
Zbrush
Substance Painter
Blender
OS:VI (Ocular Sounds : Visual Intelligence) is an interdisciplinary art project founded by Guerrilla-Group (GFIRMG). Presenting a continuum of noise, visuals, identity, and future technologies, OSVI narrates GFIRMG's vision into a multi-sensory experience.
I processed and modified 3D scanned models, which were used for concert VJ performances working in Unreal. I used ZBrush for detailed sculpting, Substance Painter for texturing, and Blender for retopology, UV unwrapping and lookdev to achieve the required level of detail and quality.
Live / Simulatio : Teom Chen
Live / Sound Design : GILA / Mars89
Live / Laser Design : Horser Huang
Visual Support : 二人三角 M.Synchrony
Space : CSpace Taipei
Suppoted by : UGLY HALF BEER 酉鬼啤酒
Collaborator : Yussef Hu / Ash Lin
3D Scan : 固態記憶 Solid Memory / Suntas Hsueh
Video Director / Edit : Nelson Chang
I do not own the copyright to some images.
If there are any issues, please contact me for removal.