Suntas Hsueh

— PROJECT NAME

Suntas's Face


— SOFTWARE

Zbrush

Substance Painter

Marmoset Toolbag

RealityCapture


— DATE

2018

I used photogrammetry to scan my own face. This device was used when I was working on my previous company in Taiwan. I use 120 monocular cameras to catch facial detail to render 3D mesh. And retopology, paint skin detail become to model for game engine.


Realtime render in Marmoset Toolbag 3.