— PROJECT NAME
Suntas's Face
— SOFTWARE
Zbrush
Substance Painter
Marmoset Toolbag
RealityCapture
— DATE
2018
I used photogrammetry to scan my own face. This device was used when I was working on my previous company in Taiwan. I use 120 monocular cameras to catch facial detail to render 3D mesh. And retopology, paint skin detail become to model for game engine.
Realtime render in Marmoset Toolbag 3.